2024
"Hubert" Hu, Sathaporn
2024.
Links | BibTeX | Tags: AR, ARTIV, immersive visualization, statistics
@phdthesis{Hu2024,
title = {A Tablet + Augmented Reality Interface for Interactive Multiple Linear Regression with Geospatial Data},
author = {Sathaporn "Hubert" Hu},
url = {http://hdl.handle.net/10222/83437},
year = {2024},
date = {2024-01-29},
urldate = {2024-01-29},
keywords = {AR, ARTIV, immersive visualization, statistics},
pubstate = {published},
tppubtype = {phdthesis}
}
2021
Singh, Abbey
Story CreatAR: a spatial analysis tool for space-adaptive story content placement Masters Thesis
Dalhousie University, 2021.
@mastersthesis{Singh2021b,
title = {Story CreatAR: a spatial analysis tool for space-adaptive story content placement},
author = {Abbey Singh},
year = {2021},
date = {2021-12-06},
urldate = {2021-12-06},
school = {Dalhousie University},
abstract = {Immersive locative augmented reality (AR) provides rich storytelling possibilities. When authors place content in a locative AR narrative, they need to consider the relationships between the environment, the player's perspective, and the story events. This becomes more challenging and time-consuming when designing for multiple and/or unknown locations. We present Story CreatAR, a locative authoring tool that uses spatial analysis techniques to facilitate multi-site deployment. Story CreatAR was iteratively designed to help authors consider, test, and adjust spatial relationships in their story. We evaluated Story CreatAR in several ways: authors used Story CreatAR with a graph representation of their story and with a script, and developers did the same. Through a thematic analysis of user comments and behaviour we find that authors had difficulty understanding spatial analysis concepts and thinking in the abstract about placement across multiple sites. However, Story CreatAR encouraged authors to consider how the physical environment impacts their stories, and authors desired additional spatial analysis features.},
keywords = {AR},
pubstate = {published},
tppubtype = {mastersthesis}
}
Immersive locative augmented reality (AR) provides rich storytelling possibilities. When authors place content in a locative AR narrative, they need to consider the relationships between the environment, the player's perspective, and the story events. This becomes more challenging and time-consuming when designing for multiple and/or unknown locations. We present Story CreatAR, a locative authoring tool that uses spatial analysis techniques to facilitate multi-site deployment. Story CreatAR was iteratively designed to help authors consider, test, and adjust spatial relationships in their story. We evaluated Story CreatAR in several ways: authors used Story CreatAR with a graph representation of their story and with a script, and developers did the same. Through a thematic analysis of user comments and behaviour we find that authors had difficulty understanding spatial analysis concepts and thinking in the abstract about placement across multiple sites. However, Story CreatAR encouraged authors to consider how the physical environment impacts their stories, and authors desired additional spatial analysis features.