Muhammad Raza

Raza is a Ph.D. student under the supervision of Professor Derek Reilly. He is working on several research projects related to HCI, AR/VR, and computer vision.
Raza is a Ph.D. student under the supervision of Professor Derek Reilly. He is working on several research projects related to HCI, AR/VR, and computer vision.
Alex Furlotte is an Applied Computer Science student working on Story CreateAR in the GEM Lab as a part of his directed studies course under the supervision of Dr. Derek Reilly. His interests are at the intersection of HCI and
Alex is an undergraduate research assistant working on support for AR Storytelling.
Dr. Thiago Porcino is a postdoctoral fellow, and his research interests include Human-Computer Interaction, focusing on Virtual/Augmented Reality, Cybersickness, and Games. He holds a Ph.D. and Master’s degree in computer science from Fluminense Federal University, Brazil.
If you are in Halifax, come experience our interactive augmented reality exhibit Interchanges – Shared Augmented Reality Stories running from Oct 13–16 at the Museum of Natural History. The exhibit is the result of a collaboration between the GEM Lab
A GEM Lab team participated in the IMX 2020 Creative Challenge Reimagining the Future of Storytelling with Augmented Reality sponsored by Snap, Inc.
Abbey presented Story CreatAR: a Toolkit for Spatially-Adaptive Augmented Reality Storytelling today at the IEEE VR Conference. You can view the recorded presentation and discussion below:
The MIMIR (Mission-Relevant Information Management for Integrated Response) project addresses the issue of how to support the current and future information needs of naval decision makers onboard Royal Canadian Navy (RCN) vessels. In the MIMIR project the Graphics and Experiential
The Graphics and Experiential Media (GEM) Lab at Dalhousie University is seeking student candidates for a paid 6-month research assistantship for a project exploring novel interaction modalities in virtual reality (VR). This work meets the research project requirements for the
We are recruiting pairs of participants for a study exploring how people interact and share augmented reality (AR) experiences with others. The study will assess the impact of different sharing techniques in a real-world application. Participants will be required to