Colin Orian

Colin Orian is a PhD student working on ocean science visualization with Dr Stephen Brooks.

Colin Orian is a PhD student working on ocean science visualization with Dr Stephen Brooks.

Dr Julia Silva Weber is a postdoctoral researcher working on the Smarter Elevators project with Drs Orji, Wehbe and Reilly.

Koojan Lash is an undergraduate student working as a summer intern on the Tranforming Climate Action Project with Dr Joseph Malloch and Dr Derek Reilly. He will be focusing on technology development for an interactive public-facing display to be installed

Electronically augmented children’s books have existed for over two decades, and commonly respond with a discrete event: a touch selects a pre-authored sound, which plays to its end regardless of what the hand does next. This project asks what such

A rowing ergometer reproduces the effort of locomotion while removing its perceptual accompaniment, filling the gap with a console that must be read. Since Xerox PARC, ambient-display research has argued that information can occupy the periphery, but almost entirely for

Once again GEM Lab participated in Halifax’s annual Nocturne Arts Festival with a double installation previewing a public-facing interactive virtual aquarium and an interactive tabletop fluid simulation (demoed below by lab member Arsh Shah).

Automatic Identification System (AIS) data is a crucial foundation of maritime operations such as navigation, traffic management, and safety monitoring. This requires robust management, visualization, and interactive visual analytics systems for the operators. Since usability, effectiveness, and accuracy are key

We present PerspectAR, a novel system addressing perspective distortion on displays caused by large size and wide viewing angles. PerspectAR has three components: a virtual AR screen that curves dynamically according to a user’s position relative to the display, a

Most virtual reality systems and experiences focus on the visual channel, with audio—and more rarely haptics—in a supporting role. We designed and evaluated a VR system that omits the visual channel entirely, enabling non-visual exploration of large virtual environments using

Yonteng Li is a Dalhousie computer science undergraduate student, interested in software development especially game design and VR/AR applications. Undergraduate Student Research Assistant (USRA) at Gem Lab working on the AR project: The Psychogeographer’s Table.