Most virtual reality systems and experiences focus on the visual channel, with audio—and more rarely haptics—in a supporting role. We designed and evaluated a VR system that omits the visual channel entirely, enabling non-visual exploration of large virtual environments using an instrumented white cane and an omnidirectional slide mill for exploration and navigation. The prototype white cane can touch and interact with surfaces in the virtual environment, rendering interactions with virtual surface textures using vibrotactile actuators. We evaluated the system with twenty sighted participants performing through three formative tasks while blindfolded to simulate absolute blindness.
Researchers
- Aayush Shrestha
- Dr Joseph Malloch
Publications
Virtual Worlds Beyond Sight: Designing and Evaluating an Audio-Haptic System for Non-Visual VR Exploration Proceedings Article
In: Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems (CHI 2025), pp. 1–19, ACM, 2025.
Virtual Worlds Beyond Sight: Designing and Evaluating an Audio-Haptic System for Non-Visual VR Exploration Masters Thesis
Dalhousie University, 2024.