2019
Immersed and Integral: Relaxing View Congruence for Mixed Presence Collaboration With 3D Content Inproceedings
In: Proceedings of CSCW 2019, The 22nd ACM Conference on Computer-Supported Cooperative Work and Social Computing, ACM, 2019.
2018
IMRCE: A Unity Toolkit for Virtual Co-Presence Conference
Proceedings of the 6th ACM Symposium on Spatial User Interaction (SUI 2018), ACM, Berlin, Germany, 2018.
2016
Physical-Digital Privacy Interfaces for Mixed Reality Collaboration: An Exploratory Study Conference
Proceedings of the ACM Conference on Interactive Surfaces and Spaces (ISS 2016), ACM, Niagara Falls, Canada, 2016.
2015
Mapping out work in a mixed reality project room Conference
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI'15), ACM, Seoul, Republic of Korea, 2015, ISBN: 978-1-4503-3145-6.
2014
SecSpace: Prototyping Usable Privacy and Security for Mixed Reality Collaborative Environments Conference
6th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2014), Rome, Italy, 2014.
2013
Document-Centric Mixed Reality and Informal Communication in a Brazilian Neurological Institution Conference
CSCW 2013, 2013.
2011
Organic UIs in Cross-Reality Spaces Conference
Second International Workshop on Organic User Interfaces, TEI 2011, 2011.
Tangible Navigation and Object Manipulation in Virtual Environments Conference
Proceedings of the Fifth International Conference on Tangible, Embedded and Embodied Interaction (TEI '11), Funchal, Portugal, 2011.
Toward a Framework for Prototyping Physical Interfaces in Multiplayer Gaming: TwinSpace Experiences Conference
Proceedings of International Conference on Entertainment Computing (ICEC 2011), vol. 6972, LNCS Springer, 2011.
2010
TwinSpace: an infrastructure for cross-reality team spaces Conference
In Proc. ACM Symposium on User Interface Software and Technology (UIST '10), ACM, New York, USA, 2010.
A Tangible, Cross-Reality Supermarket interface Conference
3DUI 2010, 2010.
Or de l'Acadie: a TwinSpace demo Conference
UIST 2010, 2010.
Space Matters: Physical-Digital and Physical-Virtual Co-Design in the Inspace Project Journal Article
In: IEEE Pervasive Computing, vol. 9, no. 3, pp. 54–63, 2010.