Creative Challenge at IMX 2020
A GEM Lab team participated in the IMX 2020 Creative Challenge Reimagining the Future of Storytelling with Augmented Reality sponsored by Snap, Inc.
A GEM Lab team participated in the IMX 2020 Creative Challenge Reimagining the Future of Storytelling with Augmented Reality sponsored by Snap, Inc.

Abbey presented Story CreatAR: a Toolkit for Spatially-Adaptive Augmented Reality Storytelling today at the IEEE VR Conference. You can view the recorded presentation and discussion below:

The MIMIR (Mission-Relevant Information Management for Integrated Response) project addresses the issue of how to support the current and future information needs of naval decision makers onboard Royal Canadian Navy (RCN) vessels. In the MIMIR project the Graphics and Experiential

The Graphics and Experiential Media (GEM) Lab at Dalhousie University is seeking student candidates for a paid 6-month research assistantship for a project exploring novel interaction modalities in virtual reality (VR). This work meets the research project requirements for the

We are recruiting pairs of participants for a study exploring how people interact and share augmented reality (AR) experiences with others. The study will assess the impact of different sharing techniques in a real-world application. Participants will be required to

We are recruiting participants for a study exploring how people perceive the relative size of objects in virtual reality. This study will assess the effectiveness of different presentation techniques for comparing objects. Participants will be required use a Virtual Reality

The Graphics and Experiential Media (GEM) Lab at the Faculty of Computer Science at Dalhousie University is recruiting participants to take part in a research study to explore the use of different techniques for selecting objects in 3D immersive virtual

The Dal News recently included an article on the Psychogeographer’s Table. From the article: … But it is the integration of digital imagery and holographic computing into the display that makes for a truly immersive experience. Dr. Lilley looked to

Recruiting pairs for study! We are recruiting pairs of participants for a study exploring how people interact and share augmented reality (AR) experiences with others. The study will assess the impact of different sharing techniques in a real-world application. Participants

Stephen’s research interests lie in the areas of non-photorealistic rendering, image editing, animation and visualization. For fun, he likes to draw, walk dogs and occasionally ski without style. You can find more information on his personal website.