Publications

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2022

Thiago Porcino; Derek Reilly; Daniela Trevisan; Esteban Clua

A guideline proposal for minimizing cybersickness in VR-based serious games and applications Proceedings Article

In: Proceedings of the IEEE 10th International Conference on Serious Games and Applications for Health (SeGAH 2022), IEEE, 2022.

BibTeX | Tags: cybersickness, exergames, gamification, health, VR

2018

Juliano Franz; Joseph Malloch; Vinicius Sanches; Derek Reilly

SpaceHopper: Bounce Your Way to Galactic Domination Conference

Proceedings of the ACM SIGCHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA 2018), ACM Montreal, Canada, 2018.

Links | BibTeX | Tags: exergames, floor display, IMU, kinect, projection mapping, top-down tracking