Publications

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2022

Porcino, Thiago; Reilly, Derek; Trevisan, Daniela; Clua, Esteban

A guideline proposal for minimizing cybersickness in VR-based serious games and applications Inproceedings Forthcoming

In: Proceedings of the IEEE 10th International Conference on Serious Games and Applications for Health (SeGAH 2022), IEEE, Forthcoming.

BibTeX | Tags: cybersickness, exergames, gamification, health, VR

2021

"Hubert" Hu, Sathaporn; Malloch, Joseph; Reilly, Derek

A Comparative Evaluation of Techniques for Locating Out of View Targets in Virtual Reality Inproceedings

In: Proceedings of the Graphics Interface 2021 Conference, 2021.

Abstract | BibTeX | Tags: peripheral vision, target acquisition, VR

Singh, Abbey; Kaur, Ramanpreet; Haltner, Peter; Peachey, Matthew; Gonzalez-Franco, Mar; Malloch, Joseph; Reilly, Derek

Story CreatAR: a Toolkit for Spatially-Adaptive Augmented Reality Storytelling Conference

Proceedings of IEEE VR 2021, IEEE VR, 2021.

BibTeX | Tags: AR, open source software, proxemics, space syntax, VR

2020

Gonzalez-Franco, Mar; Egan, Zelia; Peachey, Matthew; Antley, Angus; Randhavane, Tanmay; Panda, Payod; Zhang, Yaying; Reilly, Derek F.; Peck, Tabitha C; Won, Andrea Stevenson; Wang, Cheng Yao; Steed, Anthony; Ofek, Eyal

MoveBox: Democratizing MoCap for the Microsoft Rocketbox Avatar Library Inproceedings

In: Proceedings of the 3rd International Conference on Artificial Intelligence & Virtual Reality, special session on Avatars for AI and VR. , IEEE, 2020.

BibTeX | Tags: AR, mixed reality, open source software, VR