Beach Pong
Beach Pong is a mashup of beach volleyball and the classic video game Pong. Holding large foam paddles, players shimmy side to side on either end of the sand court in order to hit the virtual ball. The ball is
Beach Pong is a mashup of beach volleyball and the classic video game Pong. Holding large foam paddles, players shimmy side to side on either end of the sand court in order to hit the virtual ball. The ball is
With Damian Lidgard, Órla MacEachern, Hannah Minzloff ‘Are We Really Strangers?’ is a two-part audience-engagement exhibit that explores the concept of strangers at the level of the community. Its aim is to reveal hidden connections among the people of
Handheld touchscreen devices are increasingly used by workers in large scale manufacturing in aerospace and other industries, as are workstations with large displays. In this collaboration with Boeing, we focus on task resumption while switching between large screens and mobile
We explore the use of combined gestural and tangible interfaces in collaborative gameplay for youth in small groups. In our setup, gestural interaction manipulates reference content projected on a wall-mounted display, to support tangible interaction on a tabletop display. We designed two games
The reason the Citadel has such a “boring” historical story is due in part to the over-zealous work of Edward, Duke of Kent, who was obsessed with creating a defensive network that no adversary could overcome. Learning from the defeat
Tweetris is a lighthearted whole-body interactive exhibit employing a game-within-a-game concept. In the shape-matching game, players compete to make Tetris shapes (tetrominos) with their bodies. Snapshots of players making these shapes are tweeted, then used as tetrominos in a life